Custom YOLOv8 model built from real gameplay
๐ง Project Overview
Over the course of one day, I built a complete machine learning pipeline to detect killfeed elements (kill_icon
) in Valorant clips.
From dataset collection to model deployment, I created a YOLOv8-powered system that parses gameplay footage into searchable, taggable, and future-clippable metadata - forming the foundation of an automated content analysis tool.
๐ง What I Built
- ๐พ 400+ frame training dataset, all custom labeled
- ๐ฏ YOLOv8 object detector, trained from scratch
- ๐งช v0 โ v5 model iterations with real improvement tracking
- ๐ 95.96% accuracy on unseen test clips
- ๐ง Full data pipeline using Label Studio, OpenCV, Python, and PyTorch
- ๐ Auto-labeling system with feedback loop ready
- ๐ฅ OBS integration plan for live data generation
- ๐ Future integration with LLMs and SEEM